by Staff Writer in
eSports Betting News

PGL and Perfect World have officially entered into a strategic partnership aimed at enhancing the landscape of esports events for Counter-Strike 2 (CS2) and Dota 2 from 2024 to 2026.

This collaboration builds upon their prior cooperation in hosting tournaments since 2017, particularly in the realms of Counter-Strike and Dota 2.

The partnership, which kicks off with this year’s CS2 Majors, slated to be organized by PGL in Copenhagen (PGL Major Copenhagen) from March 17-31 and by Perfect World in Shanghai from December 1-15, involves a reciprocal arrangement.

PGL will take charge of producing all Perfect World events in English and hold exclusive global broadcasting rights outside of China.

Conversely, Perfect World will handle the production of PGL events in China and possess broadcasting rights for the Chinese market.

This strategic alliance comes at a crucial juncture, especially considering the upcoming changes in Valve’s esports landscape, which will bring an end to the franchised structures of other tournament organizers like BLAST and ESL.

As a result, more opportunities are expected to emerge for tournament organizers to host major events featuring top teams.

Notably, PGL has previously announced its intention to host a series of high-stakes Dota 2 tournaments with substantial prize pools between 2024 and 2026.

However, details regarding PGL’s plans for Counter-Strike beyond this year’s Majors are yet to be unveiled.

The collaboration between PGL and Perfect World signifies a significant cross-regional partnership, aiming to optimize the production quality and broadcasting reach of esports events for both Counter-Strike 2 and Dota 2.

Additionally, the companies plan to explore co-branded opportunities that resonate with the gaming community, although specifics regarding these ventures remain undisclosed.

With PGL’s established expertise in English-speaking markets and Perfect World’s stronghold in the Chinese esports landscape, this partnership aims to elevate the visibility and impact of esports events globally, catering to audiences across different regions.

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